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2026-10-19 00:05:44 -04:00
.autoconverted init from recovered files 2026-07-20 18:15:40 -06:00
.import upd 2026-08-17 11:48:58 -04:00
addons/godotsteam upd 2026-08-17 11:48:58 -04:00
Assets upd 2026-08-17 11:48:58 -04:00
Resources upd 2026-08-17 11:48:58 -04:00
Scenes upd 2026-08-17 11:48:58 -04:00
Sounds upd 2026-08-17 11:48:58 -04:00
.gitignore init from recovered files 2026-07-20 18:15:40 -06:00
default_bus_layout.tres upd 2026-08-17 11:48:58 -04:00
default_env.tres upd 2026-08-17 11:48:58 -04:00
gdre_export.log upd 2026-08-17 11:48:58 -04:00
icon.ico init from recovered files 2026-07-20 18:15:40 -06:00
icon.png init from recovered files 2026-07-20 18:15:40 -06:00
icon.png.import upd 2026-08-17 11:48:58 -04:00
interactable.gd upd 2026-08-17 11:48:58 -04:00
interactable.gd.uid upd 2026-08-17 11:48:58 -04:00
project.godot upd 2026-08-17 11:48:58 -04:00
README.md Update README.md 2026-10-19 00:05:44 -04:00

webfishing but open source

goals of this repo:

  1. port webfishing to the latest stable version of godot
  2. use the peer to peer networking system from barkvr to make it ~free to host
  3. document the codebase
  4. make the codebase modular enough to be expanded by artists and other devs through PRs

genai is not allowed in this project